This page was last edited on 8 January 2023, at 00:10. I don't think the night time penalty for strat bombing works either: I have a tendency to only do day missions, because if I remember it correctly, planes do a number of set sorties every 24 hours (3? All this bomber does is Strategic Bombing, with modules on it that amplify its night-time effectiveness, and an armor plate (optional) to make it take fewer losses. I've been comparing the two branches and the way I understand it, the night bombing branch is superior in every situation. Air supply. It is not just a problem of strategic bombers as a whole but there are also no specific missions for tactical air, which is a lot more accurate. Invading the US only to be bogged down by unfathomable numbers of US troops? They can perform Close Air Support, Strategic Bombing, Naval Strike, and Port Strike air missions. Wings with multiple assigned missions will fly exactly one of the selected mission types per mission opportunity. Typically, the ratio of attacking planes to fleet frontage is 1:1. The Air technology research tree is used to unlock and improve different types of aircraft. An air wing may be created only if there are sufficient planes and service manpower available. A new air wing is deployed from the air base screen. Once an enemy fleet is discovered, a randomly assigned ratio of planes to fleet frontage is determined. I usually forgo strat bombing for that reason, but I haven't played an MP game, so maybe it's more valuable there than in SP. Read the rules though as they are often banned. meanwhile if you just take the right side you're only getting a 30% bonus. Heavy fighter: These typically have more range and damage than fighters. Heavy fighters' larger range also means that they can be used to defend a larger area. Taking the country after that was a breeze. The details pane of that window provides numbers across a long time frame. The stats of a unit are displayed when editing a unit in the template designer, and the current stats of a division in the field can be inspected by clicking on their icon. I have been wondering, wouldnt the efficiency of small vs big divisions heavily depend on your doctrine and support companies? Interactive corporate website, Enemy bombers are detected in an assigned air zone, At least one undamaged building, including state buildings in partially covered states (if any), Enemy divisions or air wings are receiving supply from a supply node, At least one friendly division with a non-zero supply consumption is present, If the wing's range does not cover the entire strategic region, it will get a, The mission efficiency of the strategic region is the. Disrupting enemy support planes (and protect allied support planes). They said they have fixed this for the 1.4 update but it should still play a large role. They are state-wide buildings, which may be constructed or repaired at the Construction screen. urban environments, across rivers, forts, etc. Questions, Paradox You miss 'em when you don't have them, especially multiplayer. I use them somewhat early one, so that I can then transition to 30 width divisions. Oh, and you have to wait. When an air base gets captured, planes automatically relocate to other air bases if available and won't be lost. Redirect page. Tactical bombers have more versatility and can be just as deadly as Strat bombers to infrastructure provided you have enough of them. I always thought that strat bombers were kinda bad cause tactical bombers could do their role for cheaper "price" and 1 less research slot, but now with BBA, maybe it kinda makes no sense to use tactical bombers for strategic bombing? Since you can't tell your bombers what to target anymore, they're useless. Available for: Naval Bomber, CAS, Tactical Bomber, Jet Tactical Bomber. If you spot a mistake then you are welcome to fix it. 1 Anti-air decreases damage from CAS by 75%, so Anti-air is quite strong. It may not display this or other websites correctly. The attacking planes deal attacks against a randomly selected enemy division. Please see the. Decreasing enemy stats is quite simple; a fleet on 'hold' command (or the 'naval support' mission) will fire at enemy divisions fighting on a coastal tile, giving them a up to -25% debuff to soft/hard attack and breakthrough/defense in combat. In a Naval zone, the Scout planes will contribute towards air superiority in the zone which increases detection in the Naval zone. hoi4 isn't an easy game, people opt to play it . You need to sign in or create an account to do that. Air bases are needed for the operation of aircraft. That makes a lot of sense, that they make the enemy air force less effective then start taking out production and supply. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Valve Corporation. So having more support arty by having smaller divisions, boosted by SF (right) would be good. military factories. For example, with 60% air superiority the enemy will suffer a 7% penalty to . Is this the case in hoi4? The colors and interpretation of the colors is listed in the table below. Would you say that makes sense, or should I just go with with 30 and have a few tank divisions less? If there are no appropriate targets for a mission type, the mission selection process will continue to the next lower priority mission. These apply on the small airframe, since the small airframe is used as CAS. Make sure your tanks have at least 80% reliability, preferably 90%. Since intel is are not that good, don't bother building them. Naval bombers en masse are ridiculous. @jellestuifzand Good idea, I'll do that later! Do bombers attack equally during day and night and are modifiers calculated like in land combat, meaning the -50% night penalty will equal an average +25% efficiency? Do you think they are as important as CAS aircraft? 50% more aircraft are involved in a port strike if you have the first "Base Strike" naval doctrine). And if the plane is from air base, it does damage equal to the one fifth of plane's naval attack value. If your target is beyond CAS range, then you can have 10K CAS and theyre useless. Deals damage to enemy divisions on the ground. Is there a template that negates this, other than the Ancient CAS? Are strategic bombers worth building? It costs 5 army xp to add or remove a batallion, and 10 army xp for a support company. Bombs enemy ships. Besides them being required for nukes, they're okay in masses, especially in the late game. could you retest it in the arctic? A division consists of 5 combat regiments and 5 support companies. It's a harrowing death spiral. Example below: As the UK player, there is 60% intel about Italy's air force. That's actually what the US and Britain did prior to D-Day. Also, is producing lots of naval bombers and putting them on naval strike . Moving to an allied or enemy province in bad weather or bad terrain. (Taking into account the minimum-of-1, the result is 1.84). Additionally, the divisional AA (again using the divisions' average) has a 7%[10] chance to shoot down a portion of the attacking planes. 2% comes from radar. The excess intel only serves as a buffer if the player stops performing any air reconnaissance. Are signal company and recon company worth it? [14], Available for: Fighter (needs to be unlocked by country rule). There's probably also a fair bit of LL going on as well. Breakthrough only needs to be as high as enemy soft attack (per combat width). I composed the music for the Battle for the Bosphorus pack. Tactical bombers have an advantage over naval bombers in terms of max speed, range, air defense. The maximum damage reduction of 75%[8] is already achieved at 10.7[8][9][10] average anti-air attack. They may get targeted by naval anti-air. This meant that Germany didn't have the infrastructure to move supplies and units easily, as well as not being able to produce more, which is a big problem especially in the late game. Base minesweeping efficiency by plane type, Due to a bug, these bonuses only work if the air region includes a friendly land province. A port strike mission is an air attack against enemy ships located in a naval base. The range also means they can easily be assigned to air missions in different regions without having to move to another airbase. They remain banned on most competitive matches. supposedly this was fixed in v1.9.1 in an. To make a long story short fighters+naval bombers can defend 1 sea zone away from an airfield and tactical bombers+heavy fighters can defend up to 2 sea . In a fleet with multiple ships, the target is randomly selected (note: increased ship's surface visibility may increase its chance to be selected as a targetmore visible targets are more often struck. The 'max Speed' is just the base speed of a division; when travelling, this number is typically lower due to various modifiers. This can lead to the UK being unable to produce enough aircraft to fend off a concerted strategic bombing campaign and serious industry problems. The situation is quite different if naval strikes are combined with an attack by warships (including submarines). The only problem at the moment in single player is the AI isn't good enough to threaten you like a human player would, and you're usually conquering too fast for strategic bombers to do anything other than destroy the factories you're about to conquer. All you have to do is click on the province that you want to attack, and then the nuke icon at the bottom of its window. If so what priority should they be given compared to other aircraft? Wings with this mission will participate in land combat throughout the strategic region. It can be extremely useful in MP against other players if you can maintain air superiority. Through Officers of the Service Role focus. Especially important in Multiplayer where front lines have many units in them. It is possible to change the size of an existing air wing by clicking on an air base, then clicking on the top number on the left-hand side of the air wing's row. Heavy tanks are much more expensive than Medium Tanks, and suffer from very harsh combat penalties in many terrain types. The supply given by this is used to make up supply deficits in the assigned strategic region, meaning that only units that don't receive sufficient supplies from normal sources will receive air supply. Als. In order to unlock these airframes, jet engines in the engineering technology research tree must already be researched. New comments cannot be posted and votes cannot be cast. The effective and hard cap that scout planes can contribute to intel are. Given enough air support, even basic infantry can push through enemy lines. 10% penalty with full battlefield support doctrine becomes 13% [10% * (1+30%)]). Tactical bomber: Can be outfitted for any role, but is best used as CAS. The Ultimate Guide to Division Templates, Aircraft and Tank Designs (Updated 27-02-2023). By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Air wings can be assigned to various missions. I am struggling to find a reason to get purely strategic bombers when a tac bomber can do the same job plus do ground. Admittedly I haven't played MP since the air designer was released, but I don't imagine tactical bomber strategic bombing is a very good strategy in vanilla. Through Corpo di Truppe Volontarie focus. on Paradox technology, Legal the night penalty isn't -50%, as you guessed, but -90%. Divisional anti-air (AA) weapons reduce the damage from CAS. For an effective bombing campaign, youll need at least 1000 of them, as the auto-repair of buildings can be too great to overcome. How do you manage the wings of them, I feel ive had the best luck with stacks of 50 as there is no real feedback except that crappy line graph I have no real idea what im doing with wing size. Interactive corporate website, Lidiya 'White Rose of Stalingrad' Litvyak, a port strike cannot be performed unless the enemy has less than 30% air superiority, a nuke cannot be dropped with a Strategic Bomber or Jet Strategic Bomber unless you have at least 75% air superiority, paratroopers cannot be dropped unless you have at least 70% air superiority, bombers deal more points of damage to a ship than they lose in the attack. This means that in some parts of the Pacific planes will only fly one sortie during the day, which can really hurt carriers depending on where you engage. there is no (functional) mechanic in game for escorts/escort efficiency. Bombs enemy buildings to cripple their industry. Anti-air capabilities are averaged across all divisions including the reserve. You can add up to 5 support companies to a division. Naval strikes using only airpower never attack enemy convoys carrying resources or supplies. from air doctrines) only for that mission type get applied to the wing for that mission. Every 1 point of air superiority advantage in a strategic region gives a +0.7% air support penalty (called enemy air superiority on the combat screen) to enemy land combat defense and breakthrough. Fighters are fast and nimble and can do many jobs. While playing one thing I have had difficulty judging is the effectiveness of strategic bombing. strategic, tactical, CAS, NAV ? The attacks are resolved as between land units, but they ignore defense, hardness and armor. Note that in the same way as naval bombers are better at killing ships than tactical bombers fighters are better at killing fighters than heavy fighters; the difference is primarily range. These planes will continue removing mines from their assigned strategic region until the region is fully clear of mines. The air superiority mission doubles as escort mission, protecting bombers operating in the region by reducing disruption from enemy fighters. CAS provide an attack bonus which boosts the stats of friendly units in the combat. Since the (combination of) 1940 Small Airframe and 1940 Engines III are extremely strong, you should try to rush those technologies. Excess breakthrough is useless, but luckily breakthrough is a cheap stat. I love tac bombers. tacticals & modded aircraft. Redirect to: Air technology#Strategic Bomber; Retrieved from "https://hoi4 . Especially if the attack on the region is being carried out by a. So, besides the -20% lower detection, is there any reason to run night-only strat bombing missions? In this section, well list the most-used types. Very cost-effective way of killing the enemy navy. It's totally overkill against AI but in multiplayer you should produce them if you're one of the big 3 (USA, Germany, UK). Overwhelming firepower (Overwhelming Firepower). Tac bombers can fly in from super far away. 90% -> 99%. It's a bit of a niche area. Amphibious tanks have terrible armor, which makes them unusable. Information, Frequently Asked Well they give tons of war score for one more day. Single player no, multi yes. Press question mark to learn the rest of the keyboard shortcuts. An ace can generate on a wing if it does not already have an alive ace, under two circumstances: In the first case, ace generation is only considered in 1%[10] of cases. Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. Yet another pureblood gamer rejecting the existence of a game feature and classifying it as "useless" on pure gameplay grounds. Air superiority. If one of the assigned missions has a condition that's "Always executes", no later mission in the list will ever be executed by that wing. You need a strategic bomber station within range of the target province . Press question mark to learn the rest of the keyboard shortcuts. CAS planes. The technology, Aerial Minesweeping, must be researched before aircraft will become capable of detecting and neutralizing enemy naval mines. You must log in or register to reply here. But this is one of the primary uses of strategic bombers. In single player games, the UK is pretty much the only nation you'd ever need to bomb, since it can be non-trivial to get troops over there. Join. I thought that stat-wise regular fighters were superior, not the least because of the higher production numbers. That will allow them to redeploy wings with up to 200 planes to be located within the region. If you build air, you do it for strategic bombing or supporting your ships. Everything from fighting for air superiority, protect your bombers and intercept enemy bombers. Most of my bombers get disrupted before they can do anything and I wish the no retreat option forced them to drop their load no matter what. The only times they shine is if you allow the Allies and Soviet Union to fully mobilize against you as an Axis powerbut people around here have an extreme aversion to mid-war scenarios where the game actually presents something that offers more resistance than a dried-up old rubber band. Pilot exercises. For this reason it is advised to hold air superiority as much as possible. In this case, the resource and supply convoys can also be the target of an attack, and many different types of aircraft can be useful (i.e., not only NAV2 and NAV3). Create an account to follow your favorite communities and start taking part in conversations. Nukes help a lot. Amazing guide! Bombing the enemy airports will cripple their airforce, and if you go for their civilian industry, they won't be able to repair them. If you spot a mistake then you are welcome to fix it. What does it affect ? on Paradox technology, Legal Tacs are useful if you don't have the industry for specialised aircraft and need some sort of air support. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Use strategic bombers to bomb enemy buildings, including air bases. They can perform Air Superiority and Interception air missions. 20% is from air recon (scout planes) and 10% is because of their fascist ideology. Espaol - Latinoamrica (Spanish - Latin America), https://hoi4.paradoxwikis.com/Combat_tactics, https://hoi4.paradoxwikis.com/Attrition_and_accidents, https://hoi4.paradoxwikis.com/Land_battle, https://github.com/Vezachs/hoi4-combat-guide/blob/main/combatwidth.py, https://trinket.io/embed/python3/a5bd54189b, https://www.codabrainy.com/en/python-compiler/, https://forum.paradoxplaza.com/forum/threads/hoi4v-1-10-8-province-summary-spreadsheet.1496152/. 28% comes from the spy network (2 agents in Italy). Carefully consider the opportunity cost of committing many factories to a strategic bombing campaign. Use transport planes to supply your troops advancing into enemy territory: railroads require quite some time to repair themselves. It is only visible to you. In my experience they're a bit pointless. Given that air warfare is the only type that directly affects all three types of combat (on top of the strategic targeting), the air war is something the player must take into account when devising successful strategies. Targets are checked in each of the air zones assigned to the air wing, checking provinces within range of the air wing. I don't actually think there is a real defence against them, given that any player that seriously uses them will throw 20k+ at you at once - enough to destroy every building in the entire continental USA in a week or so. If you like it, I would very much appreciate if you'd follow me on Spotify. Air support gives an attack bonus to friendly troops and also directly damages organization and strength of enemy divisions. The maximum penalty without doctrine is 35% at 100% air superiority. Valve Corporation. Try to capture an enemy air base as quickly as possible, so that the player can redeploy some fighters and CAS there. Retweet. I agree about that. Would you recommend to use 21 width tank divisions? Like their lighter counterparts, Heavy Fighters can perform Air Superiority and Interception air missions. New comments cannot be posted and votes cannot be cast. To perform multiple missions simultaneously, create multiple smaller wings and assign a wing to each individual mission. Light tanks have virtually no armor and a low cost. Creating a variant of mechanized equipment can reduce its cost from 8 to 4 IC, halving its cost. Air wings are a group of planes forming an air unit attached to an air base. I take it it destroys factories, but how does it affect other players more than the AI? The poor AI can't defend well against bombers. For a better experience, please enable JavaScript in your browser before proceeding. Calculations on Infantry to Artillery ratio, General notes on infantry division designs, For many more beginner tips, I strongly recommend the. . Holding shift allows you to draw a smooth frontline for a field marshal, which prevents gaps from being created. These quicker, more powerful albeit more expensive fighters and bombers act as a late-game bridge between World War Two-era and modern military aircraft for those nations that were dedicated to aeronautics research. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods . Different missions are available for different plane types. Should I consider building up a smaller weapons stockpile in exchange for building some planes to get air superiority and bomb Britain? ac valhalla asgard choices thor tyr or freyja, 25 Febbraio 2023 , 25 Febbraio 2023 Irl strategic bombing was very effective in numbers. Strats can completely cripple the enemy, but requires a lot of IC. Some people mention building bombers, others say they never do, and I can't seem to find a good way to see the effectiveness in game. For example, with 60% air superiority the enemy will suffer a 7% penalty to defense and breakthrough. But this may only work if their air bases are already close to full capacity. Their lower agility however means that they will struggle against regular fighters. Tactical bombers have more versatility and can be just as deadly as Strat bombers to infrastructure provided you have enough of them. It still gives +20% strat bombing compared to day bombing's +30%, which isn't that much less if you factor in the additional +20% from the final doctrine tech (so you're looking at +40% vs. +50%), while also giving you a -50% modifier to strat bombing during the night . They get attacked by 91 CAS planes every 8[12] hours. i want to build massive amounts of strat bombers but I dont know if it is worth it, With the new update (DLC?) Ok so I keeep having this discussion with my friend about the value of strategic bombing and he keeps pointing out in our example that he has a 90% reduction from strategic bombing. Dropping a nuke is done from the Default Map view. Permanent link; Page information; Ad Space Strategic bomber. I know GB can get a national focus making their fighters 10% cheaper to build, which probably helps out. Its a simple game, CAS is better but TAC has more range which you hardly ever need thus CAS it is then usually. They improve the following stats of aircraft executing the respective mission type[1]: Escort Efficiency belongs to the same family of modifiers but has no effect. When it is, the probability to generate an ace is [11], making 200-sized wings optimal for ace generation.[12]. Strategic bombers are very expensive to construct and in many cases a significant number are required to have any meaningful impact. At 50% over capacity, the penalty reaches 100%, so it is very important to manage the available capacity. Create an account to follow your favorite communities and start taking part in conversations. Even AI America, with it's National Focus for Strategic Bombers, doesn't use them in any effective quantities. These planes will continue to air drop mines to the assigned strategic region until 1000 mines have been laid in the region, at which point the region is considered to be fully saturated with mines. This might cause enough damage to their air bases to "even the odds" by reducing enemy mission efficiency. Wings with this mission will participate in land combat throughout the strategic region. Air warfare is managed in the corresponding strategic air map mode. All trademarks are property of their respective owners in the US and other countries. Maintenance company (1939 upgrade) adds 10% to the equipment's reliability, e.g. The increased numbers are shown in the Intel Ledger in the Diplomacy screen for a country. common/defines/00_defines.lua NAir.CAS_NIGHT_ATTACK_FACTOR = 0.1 should mean CAS are only 10% effective at night. I only start bombing if I know this would be a even fight or I might even lose if I don't slow down the enemy war machine. Available for: Fighter, Heavy Fighter, Jet Fighter. Most missions are conditional, in that planes will only fly if there is a known target at the time a wing mission is being chosen. Press F1 to switch to it if you're using another view. Eventually, this will cause enemy units to have insufficient supply and suffer from attrition. If an air wing is disbanded, all of the planes will return to the equipment stockpile and will be available for deployment to other air wings. After multiple request ive made a how to strat bomb in hoi4 tutorial, mostly as germany and england uk im showing how to use and counter strategic bombers in. Planes capable of naval minelaying can be assigned to naval minelaying missions only during wartime. Deploying more planes can offset reduced mission efficiency to an extent, but basing planes closer to the center of the strategic region or using planes with longer range may be more efficient. There is also a Reorganize option that allows greater control over moving planes between two or more wings of the same type. Design tip: maximize soft attack and breakthrough. Though expensive, they can be well-worth the cost. A general can reduce the damage received with the "Damage Reduction Against CAS" modifier (Camouflage expert provides 50%). Available for: All planes, except rocket interceptors, transport planes and scout planes. 1. Reddit and its partners use cookies and similar technologies to provide you with a better experience. within the strategic region by clicking on the proper button. And this is actually helped by them having a huge air force, because the AI never disbands air wings. Also can somebody explain to me how Britain maintains so many fighters etc despite their industry not being up to making that many? Scout planes can only contribute up to 20-30% of intel in a given area. Medium tanks have good armor and low cost. A regiment (vertical column) can only hold batallions of its type (e.g. Bomb Scotland's infrastructure into dust and watch them all die. Send an attach to countries that are at war to receive 10% War Support, and 20% of their army xp gain. bombing results are fairly noisy. They are good both for protecting bombers at range and intercepting enemy bombers. Naval Bombers are able to perform attacks against enemy ships. The effects are scaled inversely by the size of the wing relative to 100 planes, to a maximum of 10x at 10 planes. This mission is equivalent to the naval strike mission, but with increased effectiveness and losses. Up to -35% defense/breakthrough to enemy divisions. Then invaded, and send in CAS. Some missions will always fly. Interactive corporate website. Do you like to use Strat bombers, . There are many battalion types in the game. Only NAV2 and NAV3 have a sufficiently high naval attack value to sink troops convoys. Unless anything has changed, the prime reason they are effective is because they bomb all the airfields in a strategic region first, crippling the defender's ability to respond with fighters and after that they just turn out free damage every month. They are super expensive and need to be escorted by Fighters to be worth the cost. Questions, Paradox Testing out how effective ICBMs (guide missile 3s/rockets) are compared to strategic bombers to see if they are worth the research time and construction. The auto-repair mechanism also means that bigger wings are better. Note that your bombers may get targeted by State anti-air . Information, Frequently Asked By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Medium tanks typically offer the best of both worlds. Air wings can be assigned to various missions. I meant that the doctrine reduces night bombing penalty by 50% (or is at least supposed to reduce it). The main argument against their use is that they are massive overkill is most cases when you're playing versus AI. Same goes for AA. Tanks have a high supply usage, logistics company reduces their supply usage significantly. They're generally pretty useless. Interception. None of the plane's attributes have an influence on the effectiveness of anti-air. Pushing with infantry and CAS often works against a weak enemy. common/modifiers/00_static_modifiers.txt night = { air_bombing_targetting = -0.5 } should mean aircraft don't hit the target. At the same time I will be talking a bit about the historical development of the strategic bomber concept.The other part of the series is a Let's Play of \"War in the West\", where we explore target selection and the findings of the Untied States Strategic Bombing Survey. Attrition losses are also relatively larger for small divisions, and they are quite impractical to use, requiring lots of them. They can perform Port Strike and Naval Strike air missions. This. The minimum size of an air wing is 1 plane, and the maximum size is 1,000 planes. Strat bombers aren't as overpowered as they were from before 1.5.1 but they're still highly annoying and hugely powerful when microed. Air superiority is the degree of dominance of your air force over an opponent's air force in a strategic region.